Core3D class
The Core3D facade is the easiest way to get started with the SDK.
Signature:
declare class Core3D
Remarks
This facade wraps standard helper functions and handles creating and passing around the Context object. You can forgo using The facade, but you'll have to create and pass the Context around yourself.
Constructors
|
Constructor |
Modifiers |
Description |
|---|---|---|
|
Core3D facade constructor. |
Properties
|
Property |
Modifiers |
Type |
Description |
|---|---|---|---|
|
|
The AdapterInterface. | ||
|
|
The API client. | ||
|
|
The Cache. | ||
|
OmitFirstArg<typeof createDesign> | |||
|
OmitFirstArg<typeof createModel> | |||
|
OmitFirstArg<typeof createScene> | |||
|
|
The Context. | ||
|
OmitFirstArg<typeof generateDesign> | |||
|
OmitFirstArg<typeof loadDesign> | |||
|
OmitFirstArg<typeof loadGraphic> | |||
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OmitFirstArg<typeof loadMaterial> | |||
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OmitFirstArg<typeof loadModel> | |||
|
OmitFirstArg<typeof loadPattern> | |||
|
OmitFirstArg<typeof loadScene> | |||
|
OmitFirstArg<typeof reproject> |
Methods
|
Method |
Modifiers |
Description |
|---|---|---|
|
Dispose of the Context. |